In the early '70s the Radical Software team understood that the cost video device available for artists and film makers would soon become an indispensable tool in accelerating social change. They developed a newspaper called Radical Software, that didn't have the features of an art magazine, but was a platform for the study of alternatives to dominant mass media structures. Radical software represented a form of social activism but also a forum, a magazine and a journal of philosophical speculation and
political opinion for all who shared their vision.
Imagine a world in which the discussion of ideas and values could take place freely and openly, outside of the existing institutional framework and in active opposition to the worldview constructed and maintained by commercial TV.
They proposed not only a re-ordered power structure, but also a new information order in which the very idea of hierarchical power structure might be transformed or even eliminated.